Lion's Life
African savanna survival, pride, lineage, territory and ecosystem simulation.
LION is the only active game. Every other playable life, ecosystem, platform expansion and creation tool is paused and preserved here as Future work. Nothing from the original v0.1 requirements or v0.2 addendum has been discarded.
The African savanna lion experience owns survival, pride life, a full lifespan, lineage, territory, ecosystem intelligence, human pressure, advanced world history, social intelligence, conservation and evolution. Other animals may exist as AI in this world; they are not presented as finished playable games.
Play the current LION build →Only Lion's Life is in production. “On hold” means preserved in the roadmap with no active implementation until LION passes release acceptance.
African savanna survival, pride, lineage, territory and ecosystem simulation.
Clan intelligence, scavenging, cooperative hunting and matriarchal politics.
Pack cohesion, endurance hunting, den life and pup survival.
Herd memory, matriarchal knowledge, migration, calves and human pressure.
Solitary territory, stealth, climbing, caching and cub rearing.
Wolf, bear, deer, fox, beaver and woodland food webs.
Cougar, eagle, mountain goat, altitude and vertical terrain.
Polar bear, caribou, Arctic fox, seal, sea ice and extreme seasons.
Jaguar, capybara, harpy eagle, canopy and river systems.
Heat management, scarce water, burrowing and nocturnal survival.
Dense-forest movement, scent, ambush and megafauna coexistence.
Temperate seasonal lives, migration, hibernation and human edges.
Crocodile, heron, otter, flooding, currents and nursery habitats.
Orca, dolphin, shark, turtle, depth, currents and acoustic senses.
Powered flight, gliding, thermals, nesting, migration and flock behavior.
Thermoregulation, basking, brumation, egg laying and ambush.
Scale-specific shelter, predation, burrowing and rapid generations.
Experimental colony, swarm, metamorphosis and chemical communication.
Rat, pigeon, raccoon and coyote lives around human infrastructure.
Wildlife, livestock, crops, working landscapes and changing field edges.
Family, working, shelter, stray and feral dog lives.
House, barn, shelter, stray and feral cat lives.
Period-correct animal lives, dinosaur kingdoms, deep time and extinction.
Each wave keeps its original intent and major requirements. LION-scoped waves are the active release lane; all broader games and platform work are explicitly on hold.
The next roadmap gate is owner testing of the complete lion life, saves, browser performance and long-session balance.
Test Lion's Life →